bshadow8
Member
So recently after I believe the last two updates I've been getting this error code...
Win32 function failed: HRESULT: 0x8007000e
Call: GR_D3D_Device->CreateTexture2D at line 423 in file \TexturesM.cpp
while I don't know if it had to do with me messing with the page size option, but I've changed it back cleaned up my project and it is still popping up on the XBOX ONE dev system. This is issue is fairly new to me, and it's very unsettling...other help have suggested to shrink the page size option to the smallest setting, it still does not work. It was also suggested that this option should be checked...
"Run with graphics processor"
where can I find this and or how is this done?
Thank You
Win32 function failed: HRESULT: 0x8007000e
Call: GR_D3D_Device->CreateTexture2D at line 423 in file \TexturesM.cpp
while I don't know if it had to do with me messing with the page size option, but I've changed it back cleaned up my project and it is still popping up on the XBOX ONE dev system. This is issue is fairly new to me, and it's very unsettling...other help have suggested to shrink the page size option to the smallest setting, it still does not work. It was also suggested that this option should be checked...
"Run with graphics processor"
where can I find this and or how is this done?
Thank You