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Windows FireSide Platformer death counter high score

Discussion in 'Programming' started by Inglourian, Sep 14, 2019.

  1. Inglourian

    Inglourian Member

    Joined:
    Sep 14, 2019
    Posts:
    2
    I'm currently using score as a death counter and am wondering how to make fewer deaths appear first on the high score displayed at the end. The screenshot shows the high score table which currently posts a higher death count first and need help changing the values/order in which high score/death counter is shown.
     

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  2. KPJ

    KPJ Member

    Joined:
    Jan 19, 2019
    Posts:
    141
    Hey @Inglourian! This part of the forum is to showcase your projects, not to ask questions! The Programming forum is for that. And, I recommend that you give more information, such as your code, so that people can help easier.
     
  3. Inglourian

    Inglourian Member

    Joined:
    Sep 14, 2019
    Posts:
    2
    Update: I'm actually using game maker built in functions for score keeping, no code. Here are the screenshots of the GML functions I'm using for a death counter. The Left side of the image is for the collision with Fire (the same D&D functions are used with Outside room & Arrows). The Right side is for the Collision with the final door of the game & the D&D functions to show high score.
     

    Attached Files:

    Last edited: Sep 15, 2019

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