C
Code-E
Guest
Hey there,
Hope I'm posting this in the right place.
I've just gone through the tutorial for the Asteroids style game, and just to get a little extra practice I want to keep adding to it.
I've had the thought to make it so that every time an asteroid is destroyed there's a chance that more will spawn.
Buut I haven't been able to work out how to do that. My current guess is an 'if' statement inside the destroy event's code. Just not sure how to go about it.
I looked through the help doc, but wasn't sure where to start.
Thanks for any help!
Hope I'm posting this in the right place.
I've just gone through the tutorial for the Asteroids style game, and just to get a little extra practice I want to keep adding to it.
I've had the thought to make it so that every time an asteroid is destroyed there's a chance that more will spawn.
Buut I haven't been able to work out how to do that. My current guess is an 'if' statement inside the destroy event's code. Just not sure how to go about it.
I looked through the help doc, but wasn't sure where to start.
Thanks for any help!