In Game Maker 1.4, there was a function called tile_get_y which would return the y_position of the top of a given tile. I'm porting my tile collision engine from GMS 1.4 and would like to keep it functionally intact, as much as possible (Please don't send me tutorials, I already have a working engine and don't wanna rebuilt from the ground up)
I just need something equivalent to the old tile_get_y, whether it be a replacement function, or some kind of work around. Thank you! <3
I just need something equivalent to the old tile_get_y, whether it be a replacement function, or some kind of work around. Thank you! <3