Hi everyone, I have recently been working on a game and I am having a bit of difficulty. My game is a sci-fi game where the doors are controlled by control panels which are placed next to each other in the room editor. When created, they detect the nearest door and save it. However, this only works for one type of door. But when you have multiple doors, you would need several instance_nearest commands and you would need to somehow compare them to assign the right door, and so my question is how you would do this. Thanks in advance and feel free to ask for code, images, ect.