J
Jack Dixon
Guest
Hello all,
I've been trying to make a online multiplayer game and am having a little trouble. I've been using
network_connect(socket, global.ip, global.port) and whenever it cant find a server it crashes (understandingly). Would it be possible to have the game check if a server exists then tell the user if it doesn't?
Thanks.
I've been trying to make a online multiplayer game and am having a little trouble. I've been using
network_connect(socket, global.ip, global.port) and whenever it cant find a server it crashes (understandingly). Would it be possible to have the game check if a server exists then tell the user if it doesn't?
Thanks.