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DjchunKfunK
Guest
So in GM1 in order to draw something in relation to the view, so in this case a dialogue box at the bottom of the screen, I would just use view_xview and view_yview. These are obviously gone now and I can't work out what the equivalent is in GM2.
I've tried setting a variable with camera_get_view_x, but that draws the box off screen to the left where the view is originally drawn in the game before it moves to where the player is.I've also tried view_xport and that doesn't work either.
Can anyone help?
I've tried setting a variable with camera_get_view_x, but that draws the box off screen to the left where the view is originally drawn in the game before it moves to where the player is.I've also tried view_xport and that doesn't work either.
Can anyone help?