trg601
Member
Context:
So I am working on this (very simple) 3D collision system, where it checks if there is a 2D collision and X/Y, and then checks if the z values intersect for the colliding objects. It has some kinks, but it works fairly well.
The big problem is that I am using the function instance_place() to find the object, and if there are more than one object, it only collides with one. (which is NOT good)
Question:
Is there a way to get an array (or something similar) of all objects that collide with place_meeting()?
Thank you!
So I am working on this (very simple) 3D collision system, where it checks if there is a 2D collision and X/Y, and then checks if the z values intersect for the colliding objects. It has some kinks, but it works fairly well.
The big problem is that I am using the function instance_place() to find the object, and if there are more than one object, it only collides with one. (which is NOT good)
Question:
Is there a way to get an array (or something similar) of all objects that collide with place_meeting()?
Thank you!