We're preparing our worldwide launch (10 languages and 70+ countries) of Sudoku Scramble and have a question regarding the YYC compiler. We've found that our game is more stable when compiled with the YYC, both on Android and iOS. However, our file size has increased by almost 40%. With the regular compiler (virtual machine), we are around 60mb as compared to 82mb with the YYC compiler. Is there anything that we can do to bring down the file size on with YYC? Thanks! I'd love to share more if anyone has any questions.