Windows File Association? Double clicking file opens file in Game?



I am making a windows based program that saves and loads a custom ini file (not ".ini" diff extension)

Is there any Dll's or any way at all to let windows know that this custom file ext is associated with my program?
I would also then need a way to begin my program with opening this file.

Is there a solution in GMS2 or am i just dreaming? lol

I did fin a dll for drag and dropping files into the GMS2 screen so that would be my fail-safe



ᴏɴʟɪɴᴇ ᴍᴜʟᴛɪᴘʟᴀʏᴇʀ
Forum Staff
You can use parameter_ functions to check what arguments (file paths) were passed to your game