C
cheef
Guest
Hello,
I just want to strongly suggest that a shortcut for selecting previous and next frames be implemented. Having to move your hand/cursor away from the editing area just to scrub the timeline is a brutal oversight. When you want to quality control areas down to the pixel, this results in a LOT of lost time when testing animations.
While a general keyboard remapping feature would be preferable, this one feature is something that could really, REALLY be used for everyone editing sprites.
Apologies if this isn't the place for this kind of request - I checked the community guidelines and searched for 'feature' and 'suggest', there were no rules mentioning where to make suggestions.
I just want to strongly suggest that a shortcut for selecting previous and next frames be implemented. Having to move your hand/cursor away from the editing area just to scrub the timeline is a brutal oversight. When you want to quality control areas down to the pixel, this results in a LOT of lost time when testing animations.
While a general keyboard remapping feature would be preferable, this one feature is something that could really, REALLY be used for everyone editing sprites.
Apologies if this isn't the place for this kind of request - I checked the community guidelines and searched for 'feature' and 'suggest', there were no rules mentioning where to make suggestions.