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Windows FATAL ERROR in Vertex Shader compilation

Keep getting this error whenever I use shaders (even if it's an unmodified passthrough shader). In older topics it was suggested that the user installed DirectX 11, but I already have it and keep getting this error. Tried reinstalling the software too, but no luck.

Strangely I believe I started getting these after I uninstalled Visual C++ packs (I had to install an older version) and then reinstalled them, but not sure if it's related.
 
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