JasonTomLee
Member
Hey GM Devs!
I never really thought about this question but how would you draw hundreds of sprites w/the least amount of lag? I know that creating hundreds of objects is not the way to go haha.
But from what I know, using tiles or surfaces is the most efficient way to draw static sprites?
I never really thought about this question but how would you draw hundreds of sprites w/the least amount of lag? I know that creating hundreds of objects is not the way to go haha.
But from what I know, using tiles or surfaces is the most efficient way to draw static sprites?