C
chaslinux
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Fasteroids is my first foray into GameMaker. Inspired by the original Atari version of Asteroids and owing it's current state to a very long list of people in (and out of the GameMaker community). This is the first release I'm willing to share (though it has a long way to go still).
Get the .zip file or the .exe (single runable exe) from: https://www.charlesmccolm.com/node/37
Shaun Spalding's Youtube tutorials really helped start the project, but a lot of other GameMaker Youtubers (and forum posts - Alexx) helped with various aspects:
- Solving the issue of the disappearing ship
- High score tracking
- Game controller support
- Particle effects of stars blinking in and out
- Placement of lives graphics
- UFOs now blow up when colliding with an asteroid or player rather than disappear
- Particle sounds for when bits of destroyed UFO hit the player (but don't hurt at this point)
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