ayrenn
Member
Hey, I'm getting this weird error I have not encountered before and I can't seem to get it working and found no solutions to my problem online.
This is my Output Window
X://bin/GMAssetCompiler.exe DONE (0)
Release build
Options: Z:/Doodle_Sla_418DF831_C4F9C1A7\ExtensionOptions.json
OptionsIni
Options: Z:/Doodle_Sla_418DF831_C4F9C1A7\PlatformOptions.json
[Compile] Run asset compiler
C:\WINDOWS\system32\cmd.exe /c ""X://bin/GMAssetCompiler.exe" /c /zpex /iv=0 /rv=0 /bv=0 /j=8 /gn="Doodle Slayer" /td="Y:/" /cd="Z:/Doodle_Sla_418DF831_C4F9C1A7" /zpuf="C:\Users\arrja\AppData\Roaming/GameMakerStudio2\ayrenn.gaming_243939" /m=windows /tgt=64 /nodnd /cfg="default" /o="Y:/Doodle_Slayer_7AB530C_VM" /sh=True /optionsini="Y:/Doodle_Slayer_7AB530C_VM\options.ini" /cvm /baseproject="X:/BaseProject\BaseProject.yyp" "C:\Users\arrja\OneDrive\Dokument\GameMakerStudio2\project-bsa\Boss Souls Arena\Doodle Slayer.yyp" /bt=run /rt=vm"
Reading project file....C:\Users\arrja\OneDrive\Dokument\GameMakerStudio2\project-bsa\Boss Souls Arena
Reading project file....X:\BaseProject
Reading config delta 'C:\Users\arrja\OneDrive\Dokument\GameMakerStudio2\project-bsa\Boss Souls Arena\options\main\inherited\options_main.inherited.yy'
finished.
Compile Constants...finished.
Remove DnD...finished.
Compile Scripts...finished.
Compile Objects...finished.
Compile Timelines...finished.
Compile Triggers...finished.
Compile Rooms...finished.
Compile Extensions...finished.
Global scripts...finished.
finished.
collapsing enums.
Final Compile...finished.
Saving IFF file... Y:/Doodle_Slayer_7AB530C_VM\Doodle Slayer.win
Writing Chunk... GEN8
option_game_speed=30
Writing Chunk... OPTN
Writing Chunk... LANG
Writing Chunk... EXTN
Writing Chunk... SOND
Converting snd_startgame to Wav 16bit mono @ 44100Hz
Converting snd_teleport to Wav 16bit mono @ 44100Hz
Writing Chunk... AGRP
Writing Chunk... SPRT
-----------------------------------------------------------------------------
System.Xml.XmlException: Rotelementet saknas.
vid System.Xml.XmlTextReaderImpl.Throw(Exception e)
vid System.Xml.XmlTextReaderImpl.ParseDocumentContent()
vid System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)
vid System.Xml.XmlDocument.Load(XmlReader reader)
vid System.Xml.XmlDocument.Load(String filename)
vid GMAssetCompiler.TexturePage.(String )
vid GMAssetCompiler.TexturePage.(String , Boolean , Boolean , Boolean , Boolean , Int32 , String , String , String[] )
vid GMAssetCompiler.WADSaver`1.<>c.(KeyValuePair`2 )
vid GMAssetCompiler.Program..(Object )
vid System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
vid System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
vid System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
vid System.Threading.ThreadPoolWorkQueue.Dispatch()
-----------------------------------------------------------------------------
EXCEPTION FILE - C:\Users\arrja\AppData\Local\Temp\b766767cae054da7bbccf84678e48deb.yyg.saencryptedreport
-----------------------------------------------------------------------------
Ohanterat undantag: System.Xml.XmlException: Rotelementet saknas.
vid System.Xml.XmlTextReaderImpl.Throw(Exception e)
vid System.Xml.XmlTextReaderImpl.ParseDocumentContent()
vid System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)
vid System.Xml.XmlDocument.Load(XmlReader reader)
vid System.Xml.XmlDocument.Load(String filename)
vid GMAssetCompiler.TexturePage.(String )
vid GMAssetCompiler.TexturePage.(String , Boolean , Boolean , Boolean , Boolean , Int32 , String , String , String[] )
vid GMAssetCompiler.WADSaver`1.<>c.(KeyValuePair`2 )
vid GMAssetCompiler.Program..(Object )
vid System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
vid System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
vid System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
vid System.Threading.ThreadPoolWorkQueue.Dispatch()
C:\WINDOWS\system32\cmd.exe exited with non-zero status (-532462766)
elapsed time 00:00:05.9216361s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.2.5.378/bin/Igor.exe" -j=8 -options="C:\Users\arrja\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run started at 05/18/2020 21:05:44
"cmd" /c subst Z: /d
elapsed time 00:00:00.0379878s for command "cmd" /c subst Z: /d started at 05/18/2020 21:05:50
"cmd" /c subst Y: /d
elapsed time 00:00:00.0379874s for command "cmd" /c subst Y: /d started at 05/18/2020 21:05:50
"cmd" /c subst X: /d
elapsed time 00:00:00.0369876s for command "cmd" /c subst X: /d started at 05/18/2020 21:05:50
FAILED: Run Program Complete
For the details of why this build failed, please review the whole log above and also see your Compile Errors window.
This is my Output Window
X://bin/GMAssetCompiler.exe DONE (0)
Release build
Options: Z:/Doodle_Sla_418DF831_C4F9C1A7\ExtensionOptions.json
OptionsIni
Options: Z:/Doodle_Sla_418DF831_C4F9C1A7\PlatformOptions.json
[Compile] Run asset compiler
C:\WINDOWS\system32\cmd.exe /c ""X://bin/GMAssetCompiler.exe" /c /zpex /iv=0 /rv=0 /bv=0 /j=8 /gn="Doodle Slayer" /td="Y:/" /cd="Z:/Doodle_Sla_418DF831_C4F9C1A7" /zpuf="C:\Users\arrja\AppData\Roaming/GameMakerStudio2\ayrenn.gaming_243939" /m=windows /tgt=64 /nodnd /cfg="default" /o="Y:/Doodle_Slayer_7AB530C_VM" /sh=True /optionsini="Y:/Doodle_Slayer_7AB530C_VM\options.ini" /cvm /baseproject="X:/BaseProject\BaseProject.yyp" "C:\Users\arrja\OneDrive\Dokument\GameMakerStudio2\project-bsa\Boss Souls Arena\Doodle Slayer.yyp" /bt=run /rt=vm"
Reading project file....C:\Users\arrja\OneDrive\Dokument\GameMakerStudio2\project-bsa\Boss Souls Arena
Reading project file....X:\BaseProject
Reading config delta 'C:\Users\arrja\OneDrive\Dokument\GameMakerStudio2\project-bsa\Boss Souls Arena\options\main\inherited\options_main.inherited.yy'
finished.
Compile Constants...finished.
Remove DnD...finished.
Compile Scripts...finished.
Compile Objects...finished.
Compile Timelines...finished.
Compile Triggers...finished.
Compile Rooms...finished.
Compile Extensions...finished.
Global scripts...finished.
finished.
collapsing enums.
Final Compile...finished.
Saving IFF file... Y:/Doodle_Slayer_7AB530C_VM\Doodle Slayer.win
Writing Chunk... GEN8
option_game_speed=30
Writing Chunk... OPTN
Writing Chunk... LANG
Writing Chunk... EXTN
Writing Chunk... SOND
Converting snd_startgame to Wav 16bit mono @ 44100Hz
Converting snd_teleport to Wav 16bit mono @ 44100Hz
Writing Chunk... AGRP
Writing Chunk... SPRT
-----------------------------------------------------------------------------
System.Xml.XmlException: Rotelementet saknas.
vid System.Xml.XmlTextReaderImpl.Throw(Exception e)
vid System.Xml.XmlTextReaderImpl.ParseDocumentContent()
vid System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)
vid System.Xml.XmlDocument.Load(XmlReader reader)
vid System.Xml.XmlDocument.Load(String filename)
vid GMAssetCompiler.TexturePage.(String )
vid GMAssetCompiler.TexturePage.(String , Boolean , Boolean , Boolean , Boolean , Int32 , String , String , String[] )
vid GMAssetCompiler.WADSaver`1.<>c.(KeyValuePair`2 )
vid GMAssetCompiler.Program..(Object )
vid System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
vid System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
vid System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
vid System.Threading.ThreadPoolWorkQueue.Dispatch()
-----------------------------------------------------------------------------
EXCEPTION FILE - C:\Users\arrja\AppData\Local\Temp\b766767cae054da7bbccf84678e48deb.yyg.saencryptedreport
-----------------------------------------------------------------------------
Ohanterat undantag: System.Xml.XmlException: Rotelementet saknas.
vid System.Xml.XmlTextReaderImpl.Throw(Exception e)
vid System.Xml.XmlTextReaderImpl.ParseDocumentContent()
vid System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)
vid System.Xml.XmlDocument.Load(XmlReader reader)
vid System.Xml.XmlDocument.Load(String filename)
vid GMAssetCompiler.TexturePage.(String )
vid GMAssetCompiler.TexturePage.(String , Boolean , Boolean , Boolean , Boolean , Int32 , String , String , String[] )
vid GMAssetCompiler.WADSaver`1.<>c.(KeyValuePair`2 )
vid GMAssetCompiler.Program..(Object )
vid System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
vid System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
vid System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
vid System.Threading.ThreadPoolWorkQueue.Dispatch()
C:\WINDOWS\system32\cmd.exe exited with non-zero status (-532462766)
elapsed time 00:00:05.9216361s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.2.5.378/bin/Igor.exe" -j=8 -options="C:\Users\arrja\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run started at 05/18/2020 21:05:44
"cmd" /c subst Z: /d
elapsed time 00:00:00.0379878s for command "cmd" /c subst Z: /d started at 05/18/2020 21:05:50
"cmd" /c subst Y: /d
elapsed time 00:00:00.0379874s for command "cmd" /c subst Y: /d started at 05/18/2020 21:05:50
"cmd" /c subst X: /d
elapsed time 00:00:00.0369876s for command "cmd" /c subst X: /d started at 05/18/2020 21:05:50
FAILED: Run Program Complete
For the details of why this build failed, please review the whole log above and also see your Compile Errors window.