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Question - Code Failed: Run Program Complete Bug {Mac}

S

Sofia Orlando

Guest
Every time I try to test a game the sentence above appears. I appear to not have any errors in my code so does anyone know what this might be? I'm new to coding so please try to simplify the answer as much as possible. Thank you.
 
Can you show us your whole compile output? There have been people in the past that have said they have no errors in their code, but the output window does actually contain an error.
 
S

Sofia Orlando

Guest
Saving project to: /Users/sofiaorlando/GameMakerStudio2/test 2.yyp/test 2.yyp
"/Library/Frameworks/Mono.framework/Versions/Current/Commands/mono" /Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.1.1.158/bin/Igor.exe -options="/var/folders/6p/v0tck82j6qv5k601477gdhtw0000gn/GameMakerStudio2/GMS2TEMP/build.bff" -- Mac Run

FAILED: Run Program Complete

Is this what you mean?
 
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