Makkeonmies
Member
Hey, how can I make so that a drawn object's (obj_storm_effect) alpha fades based on the distance between two objects (obj_player and obj_storm) ?
So that the alpha is 0 when obj_player and obj_storm are far from one another and alpha is 1 when close?
thank you!
So that the alpha is 0 when obj_player and obj_storm are far from one another and alpha is 1 when close?
thank you!