K
Kabcorp
Guest
I'm trying to have a "maps" folder for placing maps manually and get a file listing by GM:S.
I seen GM:S use AppData\Local\gm_ttt_xxxxx as working_directory when i play the game from the IDE.
But when i export the game to standalone ZIP project, working_directory is the same folder where the .EXE is.
Is it possible to set the working_directory folder for when i play the game by IDE? else i need to copy copy copy externals files.
ps: i can't use "Included Files" in IDE because files will be edited manually / deleted / new maps etc etc...
I seen GM:S use AppData\Local\gm_ttt_xxxxx as working_directory when i play the game from the IDE.
But when i export the game to standalone ZIP project, working_directory is the same folder where the .EXE is.
Is it possible to set the working_directory folder for when i play the game by IDE? else i need to copy copy copy externals files.
ps: i can't use "Included Files" in IDE because files will be edited manually / deleted / new maps etc etc...