P
pulsemeat
Guest
At the moment, editing creation code on many instances is an incredibly painful process. It'll probably get better, but I almost exclusively use it to set 1-2 variables on each object for the code to interpret. Is there any hope that we'll be able to set exposed variables for editing on instances?
With the improvements to the room & tile editor I feel like it can be a proper level design tool now, but this seems like a major piece of missing functionality for multi-person projects (unless I'm missing something).
With the improvements to the room & tile editor I feel like it can be a proper level design tool now, but this seems like a major piece of missing functionality for multi-person projects (unless I'm missing something).