B
Blan
Guest
Hi,
I recently released my game (SubStishooter) on Android and Pc.
Obviously the PC is what I am using to make the game so it works fine on that, and I had only minor modifications to enable it to work on Android devices(asynchronous input for your name, virtual keys and GUI settings for the virtual keys)
I have tried to export as a HTML5 from the PC version and also from the Android version, with not much success.
I uploaded the HTML5 files to a website (not a blog) I can use for testing, so it is not on my Pc.
It loads the intro screen graphics ok but no sounds.
Next is the menu screen and I hear the music playing.
When I click on Start the input window appears to enter your name (from Android version this happens, but the Pc version has no visible input text).
The next screen should now show the graphical play path of the game, but it does not and that is as far as it goes.
The backspace button does not bring up the pause menu.
I have not tested any other menu parts of the game so far.
Can anyone shed some light on what gamemaker commands etc do or do not work on HTML5 and point me in the right direction to enable me to modify my game for HTML5.
Thanks
I recently released my game (SubStishooter) on Android and Pc.
Obviously the PC is what I am using to make the game so it works fine on that, and I had only minor modifications to enable it to work on Android devices(asynchronous input for your name, virtual keys and GUI settings for the virtual keys)
I have tried to export as a HTML5 from the PC version and also from the Android version, with not much success.
I uploaded the HTML5 files to a website (not a blog) I can use for testing, so it is not on my Pc.
It loads the intro screen graphics ok but no sounds.
Next is the menu screen and I hear the music playing.
When I click on Start the input window appears to enter your name (from Android version this happens, but the Pc version has no visible input text).
The next screen should now show the graphical play path of the game, but it does not and that is as far as it goes.
The backspace button does not bring up the pause menu.
I have not tested any other menu parts of the game so far.
Can anyone shed some light on what gamemaker commands etc do or do not work on HTML5 and point me in the right direction to enable me to modify my game for HTML5.
Thanks