Portfolio - Programming Experienced freelance programmer [PC, Consoles, HTML5, Mobile]

Fanatrick

Member
Currently: Unavailable until further notice.

Perks:

  • Elder member and user, started in 2004. and joined the community in 2006.
  • Shipped successful titles on multiple platforms (PC, PS4, iOS, HTML5)
  • Working in the industry since 2014.
  • Professional experience with online networking
  • Shader enthusiast
Portfolio:
  • Naruto: Ninja Way (2007.)
    • GMC Link (ancient, most links are dead)
    • Ancient trailer
    • Free fan-made game, one of the first GM games with winsock networking
    • Worked on networking using a winsock wrapper (39dll.dll)
    • Credited as "krele"
  • Slime Online / Slime Online 2 (2009. - 2010.)
  • SamuTale (2013.)
    • Webpage
    • 3D MMO originally developed in Game Maker Studio
    • Assisted the original creator on level editor and core mechanics
    • Development was moved to Unity engine, ending my period of assistance
  • Final Element (2014.)
    • Trailer
    • Designed by industry experts G.Kotaki (Rogue Legacy) and Cyangmou
    • Was assigned to work on boss mechanics
    • Canceled early in-dev
  • Death's Gambit (2016. - 2018.)
    • Trailer
    • [Steam] [PlayStation]
    • Published by adultswim games
    • Worked on units, bosses, effects, custom physics, UI, gameplay mechanics, data management and cutscenes
  • Rising Sun (2016. - present)
    • GMC thread
    • 2D Action RPG
    • Currently in development
Contact:
 
Last edited:

Fanatrick

Member
Unavailable until late February. Thank you for the interest so far!

EDIT: Unavailable until further notice.
 
Last edited:
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