alexde5th
Member
This uses GM: Studio.
For windows.
About 30 Kilobytes big.
Link for example: https://www.dropbox.com/s/tixesyjcbtwlizz/Simple weapon system.zip?dl=0
I don't really know why I decided to do this, but I decided to take time to make an example of a 2D platformer shooter like what I'm currently working on, (A.D.A.M.).
There are 3 guns, 4 sub weapons for each catagory (pistol, shotgun, and machinegun)
There's no sound (because this is like a foundation to build a game off of or so)
And the weapons are practically clip art. Except for the first shotgun, that one actually had effort placed into it.
If you have any questions, or problems occur in the example, feel free to share that so I can fix it.
or not, I really don't know if I'd be bothered to do it.
Oh well. Thanks for reading.
For windows.
About 30 Kilobytes big.
Link for example: https://www.dropbox.com/s/tixesyjcbtwlizz/Simple weapon system.zip?dl=0
I don't really know why I decided to do this, but I decided to take time to make an example of a 2D platformer shooter like what I'm currently working on, (A.D.A.M.).
There are 3 guns, 4 sub weapons for each catagory (pistol, shotgun, and machinegun)
There's no sound (because this is like a foundation to build a game off of or so)
And the weapons are practically clip art. Except for the first shotgun, that one actually had effort placed into it.
If you have any questions, or problems occur in the example, feel free to share that so I can fix it.
Oh well. Thanks for reading.