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DatCodingGuy
Guest
Hey Everyone,
As part of an IT assignment for school, I have to find a client and develop software for them. I decided to contact my Biology teacher and ask if I could make her something to aid her teaching evolution and genetics. We talked a bit and now I've got two demo projects that I'm hosting on my own website and my client now has to decide which one they'd prefer me to work on.
Both these projects are made with GameMaker Studio 2 and a lot of the projects I'm going to be uploading on my website are going to be done with GMS2. Because I'm only doing one for IT, I'm going to be focusing on one of the projects much more than the other, but I'm very excited with where both of these projects will lead to and will continue to work on both.
Here are the links to the projects:
BioPond
EvoCritters
I also have a blog post for each project outlining what features are currently implemented and a full page outlining in more detail how the simulations work. Please check it out and tell me what you think about my simulations I'm thinking about making them open source when I reach version 1.0.0.
As part of an IT assignment for school, I have to find a client and develop software for them. I decided to contact my Biology teacher and ask if I could make her something to aid her teaching evolution and genetics. We talked a bit and now I've got two demo projects that I'm hosting on my own website and my client now has to decide which one they'd prefer me to work on.
Both these projects are made with GameMaker Studio 2 and a lot of the projects I'm going to be uploading on my website are going to be done with GMS2. Because I'm only doing one for IT, I'm going to be focusing on one of the projects much more than the other, but I'm very excited with where both of these projects will lead to and will continue to work on both.
Here are the links to the projects:
BioPond
EvoCritters
I also have a blog post for each project outlining what features are currently implemented and a full page outlining in more detail how the simulations work. Please check it out and tell me what you think about my simulations I'm thinking about making them open source when I reach version 1.0.0.