S
Sroft
Guest
Here is my code and stuff
if ( hp <= 0)
{
instance_create_layer(x,y,layer,OEdead);
instance_destroy();
}
every time an enemy dies there death animation is spawned somewhere else plz help
(p.s newbie starting programmer anyone with experience that would like to help me out would be amazing)
(p.s.s i give great high fives to people who help me just sayin)
if ( hp <= 0)
{
instance_create_layer(x,y,layer,OEdead);
instance_destroy();
}
every time an enemy dies there death animation is spawned somewhere else plz help
(p.s newbie starting programmer anyone with experience that would like to help me out would be amazing)
(p.s.s i give great high fives to people who help me just sayin)