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Legacy GM error when compiling game

B

Bryce Mousseau

Guest
Hello, my game no longer compiles and launches so I can test it,
anyone know what is wrong? this is what the compiler outputs
Compile started: 5:15:47 PM
"C:\Users\Mousseau\AppData\Roaming\GameMaker-Studio\GMAssetCompiler.exe" /c /m=win /config="Default" /tgt=64 /obob=True /obpp=False /obru=True /obes=False /i=3 /j=4 /cvm /tp=2048 /mv=1 /iv=0 /rv=0 /bv=9999 /gn="Asylum49Maze" /td="C:\Users\Mousseau\AppData\Local\Temp" /cd="C:\Users\Mousseau\Documents\GameMaker\Cache" /sh=True /dbgp="6502" /hip="127.0.0.1" /hprt="51268" /o="C:\Users\Mousseau\AppData\Local\Temp\gm_ttt_59875\gm_ttt_64722" "C:\Users\Mousseau\Documents\GameMaker\Projects\Asylum49Maze.gmx\Asylum49Maze.project.gmx"

Reading project file....finished.
Compile Constants...finished.
Remove DnD...finished.
Compile Scripts...finished.
Compile Objects...finished.
Compile Timelines...finished.
Compile Triggers...finished.
Compile Rooms...finished.
Compile Extensions...finished.
Global scripts...finished.
Final Compile...finished.
Saving IFF file... C:\Users\Mousseau\AppData\Local\Temp\gm_ttt_59875\gm_ttt_64722\Asylum49Maze.win
Writing Chunk... GEN8
Writing Chunk... OPTN
Writing Chunk... LANG
Writing Chunk... EXTN
Writing Chunk... SOND
Writing Chunk... AGRP
Writing Chunk... SPRT
Writing Chunk... BGND
Writing Chunk... PATH
Writing Chunk... SCPT
Writing Chunk... GLOB
Writing Chunk... SHDR
Writing Chunk... FONT
Writing Chunk... TMLN
Writing Chunk... OBJT
Writing Chunk... ROOM
Writing Chunk... DAFL
Writing Chunk... TPAGE
Texture Group - Default
Writing Chunk... CODE
Writing Chunk... VARI
Writing Chunk... FUNC
Writing Chunk... STRG
Writing Chunk... TXTR
0 Compressing texture... writing texture texture_0.png...
Writing Chunk... AUDO
Writing Chunk... SCPT
Writing Chunk... DBGI
Writing Chunk... INST
Writing Chunk... LOCL
Writing Chunk... STRG
Stats : GMA : Elapsed=2643.3604
Stats : GMA : sp=14,au=0,bk=1,pt=0,sc=12,sh=0,fo=0,tl=0,ob=7,ro=1,da=0,ex=0,ma=248,fm=0x200220448200020
Asset Compile finished: 5:15:59 PM
-----------------------------------------------------------
executing C:\Users\Mousseau\AppData\Local\Temp\gm_ttt_59875\gm_ttt_64722\Asylum49Maze.win
-----------------------------------------------------------
"C:\Users\Mousseau\AppData\Roaming\GameMaker-Studio\Runner.exe" -game "C:\Users\Mousseau\AppData\Local\Temp\gm_ttt_59875\gm_ttt_64722\Asylum49Maze.win"

Attempting to set gamepadcount to 12
Unable to find output device "null" defaulting to "Headphones (USB Audio Device) via DirectSound"
Total memory used = 580111(0x0008da0f) bytes
Compile finished: 5:16:33 PM
 
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