Jarrodnb
Member
This happens only after I've compiled to an executable.
When the game is run through GMS the error lines show correctly.
I have a game on Steam and users are reporting crash logs to me all showing "line -1" which is making debugging very difficult.
Is there any way to make it so error logs show the correct line number after creating an executable?
When the game is run through GMS the error lines show correctly.
I have a game on Steam and users are reporting crash logs to me all showing "line -1" which is making debugging very difficult.
Is there any way to make it so error logs show the correct line number after creating an executable?