J
Jeggy
Guest
I just bought a Apple Developer account and want to export my game to iOS. I have set the bundle identifier and successfully connected to my mac, running my game "Mac OSX (YYC)" works perfectly. but when I choose iOS it creates a new xcode project and when I'm trying to run that I get this error before the game starts (even before the splash screen).
Anyone know how to fix it or what's wrong?
My game is using the 'GoogleMobileAds' and 'GooglePlayServicesExtension' extensions if that has anything to do with this?
Anyone know how to fix it or what's wrong?
My game is using the 'GoogleMobileAds' and 'GooglePlayServicesExtension' extensions if that has anything to do with this?
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