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3D Equivalent to d3d_transform_[...] in GMS2

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OwainHorton

Guest
Hello! Well i ran into a problem. I have imported the "compatibility" library of the old GMS1 d3d_ functions to the GMS2. I made it to work loading d3d models and drawing them. Thing is that rotating them or scaling them outputs weird things. For example when you scale something its moved often upwards but isn't scaled at all. And rotating (Including the translation thing) Makes thing go in circles without control. Thing is I tested similar code in GMS1 and doesnt happens. What i'm doing wrong?

Thanks in advance :D
 
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