Windows Ephemera: The RPG (My first game!)

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pechhi

Guest
Hello everyone! I'm new to the whole game-making scene and I've just started to work on sprites for mine, not even programming but i (and some friends) have already made some music and got the basic summary and everything up, so bare in mind it is VERY much in it's early stages.

"There exists a world, a world of spirits. There are many lands in this spirit world, ruled by many gods. They watch over the living world, making sure nothing goes wrong. But sometimes, bad things happen between gods, and perhaps this creates problems for humanity.. A young man whose name is Wheat happens to stumble across two gods battling, and perhaps gets.. caught up in the act. He is then sent to the spirit world and may have to regain his life again." - Brief Summary

I've already got a few characters, including some sprites that I made using Aesprite for Steam:

This is the main character, his (nick)name is Wheat.

EDITS:
I've changed the style a bit! Heres the new style:



And i'm also planning to have a romance/friendship system in game, where there are around 10 (planned)(could be more)romanceable/friend-able characters. Some portraits are already complete!


I'm looking forward to discussing the development of this RPG i'm making! I'm also hoping to implement:
- Quest System
- Party System
- Vast variety of spells and weapons
- NPC Trading System
- Intricate Chatting System

Thank you for reading! <3


Excited to start working on the overworld! Heres a placeholder for a room:
 

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pechhi

Guest

it's coming along nicely! i'll have to adjust the sprite size later on, but its very good for now.
 

Joe Ellis

Member
I like the graphics, are they gonna be scaled up to look like pixel art? cus I've seen graphics that aren't and they look pretty cool
 
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pechhi

Guest
I like the graphics, are they gonna be scaled up to look like pixel art? cus I've seen graphics that aren't and they look pretty cool
actually, i managed to not make it where i have to resize the sprites, im keeping them the same size! ^_^
 
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Tayoyo

Guest
Characters all look very good. It's important when you're working on a game for the first time, especially by yourself, that you realize that some of the goals that you set might be too high until later. Make sure that you focus on the most important things in your game, which in this case would probably be dialogue, saving and loading and an inventory system. You should be able to find some good tutorials if you wanna make these things yourself, but if you want here's some good free resources you might want to use.
https://marketplace.yoyogames.com/assets/428/happytear-text-dialogue-engine
https://marketplace.yoyogames.com/assets/2847/dsdialog
https://marketplace.yoyogames.com/assets/2904/text-effects

Also, unless you've done it before, I suggest to try looking it up quickly just to see if you can save yourself a bit of time. Make sure that whatever you find off the internet you type out and understand (somewhat), that way it gets easier. Heartbeast has some amazing tutorials, and so does Shaun Spaulding, so be sure to look those guys up!

If you need 8-bit sound effects I suggest you use BFXR.

I know this may seem like a lot, so just focus on the basics, like the camera, room transitions, main menu, and once you start getting the hang of it you can try adding in dialogue. Combat is definitely something that you should wait to add until later, as it's very complicated no matter what style you're doing it in. I have a feeling that Undertale was an inspiration here so if you're going for similar combat it shouldn't be too difficult.
Good luck. I hope this was helpful! :D
 
P

pechhi

Guest
Characters all look very good. It's important when you're working on a game for the first time, especially by yourself, that you realize that some of the goals that you set might be too high until later. Make sure that you focus on the most important things in your game, which in this case would probably be dialogue, saving and loading and an inventory system. You should be able to find some good tutorials if you wanna make these things yourself, but if you want here's some good free resources you might want to use.
https://marketplace.yoyogames.com/assets/428/happytear-text-dialogue-engine
https://marketplace.yoyogames.com/assets/2847/dsdialog
https://marketplace.yoyogames.com/assets/2904/text-effects

Also, unless you've done it before, I suggest to try looking it up quickly just to see if you can save yourself a bit of time. Make sure that whatever you find off the internet you type out and understand (somewhat), that way it gets easier. Heartbeast has some amazing tutorials, and so does Shaun Spaulding, so be sure to look those guys up!

If you need 8-bit sound effects I suggest you use BFXR.

I know this may seem like a lot, so just focus on the basics, like the camera, room transitions, main menu, and once you start getting the hang of it you can try adding in dialogue. Combat is definitely something that you should wait to add until later, as it's very complicated no matter what style you're doing it in. I have a feeling that Undertale was an inspiration here so if you're going for similar combat it shouldn't be too difficult.
Good luck. I hope this was helpful! :D
thanks! i actually also redid the character sprites, so i'll put them in the main post!
 
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