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GML Enemy Path Finding AI

P

Pollu_x

Guest
Can you please help me with the code to have enmies with pathfinding to player and collisions to each other that they willn't stack together? THANKS! :)
 
K

Kuro

Guest
Can you please help me with the code to have enmies with pathfinding to player and collisions to each other that they willn't stack together? THANKS! :)
You're going to have to be more specific I'm afraid. This might help. But unless you convey more information about your game, then who knows if it will actually be useful to you.
 
P

Pollu_x

Guest
You're going to have to be more specific I'm afraid. This might help. But unless you convey more information about your game, then who knows if it will actually be useful to you.
I am making a dungeon maze like game and I want to have enemies finding path to me, I've done something like it with MP grid but the enemies stacked together and didn't follow me the best, so I want to help with only that "stacking together and staying on one place near the player if player stops moving" I hope this is explained better :)
 
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