Endless Shmup

Discussion in 'Work in Progress' started by AstralKite, Sep 13, 2019.

  1. AstralKite

    AstralKite Member

    Joined:
    Jul 24, 2018
    Posts:
    13
    Tried focusing on completing a game (couldn't do it) and thought a shmup would be easy to start with. Was going to copy Capcoms 1942, but ended up making an endless shooter to avoid level design/ get something done quicker. You collect weapons to gain points and kill enemies to mange your play area. Pretty much took the idea from SuperCrate Box.
    No going to continue working on this.

    Playable here, to download. (tried to get an html version to work, but couldn't)
    Playable on Mac, or android devices.
    https://astrokite.itch.io/endless-shmump


     
  2. Toque

    Toque Member

    Joined:
    May 25, 2017
    Posts:
    1,013
    Some nice elements there.
     
    Red Phantom likes this.
  3. sitebender

    sitebender Member

    Joined:
    Sep 13, 2016
    Posts:
    813
    I'd like to play it once it's on Windows.
     
  4. Joe Ellis

    Joe Ellis Member

    Joined:
    Aug 30, 2016
    Posts:
    913
    Have you played raptor call of the shadows? That's the game I think of when I see any vertical shmup, it was on dos and worked on windows 95 & 98, I played it when I was about 6 onwards, I loved it, and the graphics were really good, like a great example of old pixel graphics that make the game fun and addictive to play, if you haven't I def recommend playing it
    But now you've got an extra thing you can add, 64bit precision, smoother motion, not constrained to 320x240 res, which it looks like your doing in your game, it looks fun to play, keep up the good work!
     

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