Released Endless RPG

Discussion in 'Work in Progress' started by Kezarus, Sep 3, 2018.

  1. Kezarus

    Kezarus Member

    Joined:
    Jan 14, 2018
    Posts:
    166
    Preparing for the Steam launch as Early Access on July. Wish me luck!

    Yesterday we were tweeking some hit and damage formulas to improve the game feel. Some major changes to come! =]
     
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  2. Kezarus

    Kezarus Member

    Joined:
    Jan 14, 2018
    Posts:
    166
    Hi! These are the things that I've been working on: =]

    25/04/2019
    • Surface Offset error on Flee
    • Player Reputation
      • Kill an “evil” group in a 12 radius of the town: +5
      • Destroy an evil center in a 12 radius of the town: +21
    24/04/2019
    • CombatAttack_DamageRange may be wrong
      • Doesn’t take into account how difficult is to hit a target
      • Now it does! This is the formula:
        • DamagePercent = (Result-ToHit)/(100-ToHit)
        • DamageAmplitude = MaxDamage - MinDamage
        • (DamagePercent * DamageAmplitude) + MinDamage
    • GAME DESIGN CRITICAL HIT
      • On Hit: random chance based on Critical chance
      • Get Critical: every To Hit point add +1% to critical (ex.: To Hit 110%, Critical 10%)
    23/04/2019
    • [BUG]: Banshee wail is hitting the caster
    • [BUG]: Dark Elf Poison is bypassing the Ward
    • It’s way too easy AND cheap to train a Char...
      • Attribute: Gold Std x5
      • Skill: Gold Std x2
      • Recruit: sum 30 coins on final price, x2 Gold Std
    • Fire magic is the BEST, there is no other option
      • Now Frost reduce move, can only dash
      • Frost reduce base move to 1
      • Duration 1 turn
      • Popup on turn start
    • [MAJOR]: To Hit: 50+(Speed x10)%
     
  3. Geoff Jones

    Geoff Jones Member

    Joined:
    Aug 20, 2016
    Posts:
    499
    The demo gives me, this error as soon as I hit play.

    ############################################################################################
    FATAL ERROR in
    action number 1
    of Other Event: User Defined 2
    for object btnLoadParty:

    Push :: Execution Error - Variable Index [0,20] out of range [1,20] - -7.LineArray(100002,20)
    at gml_Script_CharLoad
    ############################################################################################
    --------------------------------------------------------------------------------------------
    stack frame is
    gml_Script_CharLoad (line -1)
    gml_Script_LoadMenu_LoadChars
    gml_Object_btnLoadParty_Other_12
    called from - gml_Object_btnLoadParty_Alarm_0 (line -1) - <unknown source line>
     
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  4. Kezarus

    Kezarus Member

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    Jan 14, 2018
    Posts:
    166
    It seems that you have a case of old save files. Just delete the party and you can create a new one.

    Sorry about this error. You won't have to deal with that on the next versions of the game.

    Thanks for playing. =]
     
  5. Kezarus

    Kezarus Member

    Joined:
    Jan 14, 2018
    Posts:
    166
    Hi everyone! I made a marketing video about my game. What do you think? =]

     
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  6. Kezarus

    Kezarus Member

    Joined:
    Jan 14, 2018
    Posts:
    166
    Hi! These are the things that I did on the last days! =]


    24/04/2019
    1. CombatAttack_DamageRange may be wrong
      • Doesn’t take into account how difficult is to hit a target
      • Now it does! This is the formula:
        • DamagePercent = (Result-ToHit)/(100-ToHit)
        • DamageAmplitude = MaxDamage - MinDamage
        • (DamagePercent * DamageAmplitude) + MinDamage
    2. GAME DESIGN CRITICAL HIT
      • On Hit: random chance based on Critical chance
      • Get Critical
        • Every To Hit point add +1% to critical (ex.: To Hit 110%, Critical 10%)

    25/04/2019
    1. Surface Offset error on Flee
    2. Player Reputation
      • Kill an “evil” group in a 12 radius of the town: +5
      • Destroy an evil center in a 12 radius of the town: +21

    01/05/2019
    1. [BUG]Corret value on CharGetPrice
      • For Attributes
      • For Skills
    2. [BUG]On Bounty, values are off
      • New func to TroopPriceToLevel
    3. Troops Balance
      • PartyGetCharAmount
      • On Create Evil Center: check Party Chars and create at the same level
    4. [BUG]Why are troops naked
      • Investigate
      • Light Armor for Militia
    5. Troops Balance
      • Merge Loners
        • Loner party members less than Player Party x2
        • Very close
        • Same race
        • Chars sum less than 16
    6. Troop Types for Dark Cult
      • [FIX]TownTroopUnitTypes
    7. Change Almost all Racial Skills
    8. Rebalance
      • Skills
      • Items

    02/05/2019
    1. Game Speed always on 60
      • Returning from Combat
      • Load Game
      • (Un)Pause
      • Go to Shop
      • End of Map Genesis (speed 60)
      • (Un)Camp
      • Speed Button: Text Change
      • WASD move
      • World Animations
        • Buildings
        • Combat
    2. Clamp Zoom to penulatimate level (516)
      • Map
      • Combat
    3. Oak is unbalanced with Yew, adjust shop amounts
    4. Reduce Loners merge for 4 and 5 chars on player party
    5. Bounty have to consider level 0
    6. Confirm that Perfect is in the 95% range
    7. Critical
      • Critical activate on +80% results on minigame
      • Critical Immunity message is off

    03/05/2019
    1. Evil Center Troops are not attacking the town or it’s buildings
      • Yes, they are =]
    2. Verify if Summon is being used by the AI
      • Summon Shadow
      • Summon Beast
    3. [BUG]Game froze on unsummon shadow
    4. On Combat: remove red shield on Buffs and Summons
      • Better red shield
    5. On Quest: Zoom when click
    6. [SKILL]Open Wounds: if target is wounded, Damage +4
    7. [ITEM]Holy Chain mail:
      • Sacred Attacks?
    8. Revamp Arcane Focus Items
      • New Stats
      • Allow Magic use
      • Give Focus Items to Troops
        • Cross for White Mages
        • Red Symbol for Red Mages
        • Green Symbol for Druids
        • Kriss for Black Mages
    9. On exit full screen options
      • Rearrange buttons
      • Correct rooms sizes

    04/05/2019
    1. INTEREST POINTS - OBELISKS
      • Appearence:
        • an obelisk
        • sparkles
        • Send to Oryzano
      • On Grass, Mountain, Desert and Forest
      • On map creation:
        • 5 to 20
        • Far from everything, 8 spaces minimum
      • Verify:
        • Can’t be targeted for attacks
        • When spawning Evil Centers, considers Obelisks too
      • Save/Load
      • Invisible, only pops-up when PLAYER PARTY is close
      • Tooltip

    05/05/2019
    1. [BUG]Quest, Bounty, Status Collect, on click, it’s off target
    2. Gui_question
      • [BUG]On text
        • Dynamic height by text
        • Button position
      • Buttons YES/NO or OK
      • Test multiple resolutions
    3. INTEREST POINTS - OBELISKS
      • Text Box:
        • When clicked
        • On Map
        • Accept or not
        • Text
        • Challenge:
          • Balanced fight
            • Combat Mark
        • Gives:
          • Add Trait, drop as item
            • Add Item
            • Message
    4. Skill Rune
      • How...? [​IMG]
      • Item Map, all traits
      • Sprite
      • Tooltip
      • Give Trait on Click
        • Validate amout
        • Validate same type
     
  7. Kezarus

    Kezarus Member

    Joined:
    Jan 14, 2018
    Posts:
    166
    Hi @Geoff Jones ! Could you play the game? Does the error persists?

    If you can, give me a feedback about it. =]
     
  8. Kezarus

    Kezarus Member

    Joined:
    Jan 14, 2018
    Posts:
    166
    Should I change the name of the game? I though about it before. Maybe just Endless? Or Endless Adventures? Or something else. What do you think?
     
  9. Kezarus

    Kezarus Member

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    Jan 14, 2018
    Posts:
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    Strap yourselves in. We are preparing for launch! =]

    STEAM STORE.jpg
     
    YanBG likes this.
  10. Kezarus

    Kezarus Member

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    Jan 14, 2018
    Posts:
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    New Trailer for Endless RPG, stay tuned:
     
  11. Guest

    Guest Guest

    Is it really endless, no end game state other than death? If so, good title. If not, I'd change it because some people don't like games that don't have an ending, and you don't want them to skip it if it does have an ending.
     
  12. Kezarus

    Kezarus Member

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    Jan 14, 2018
    Posts:
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    Hi @Justice! Yep, it doesn't have an ending. If you "solve" all of a worlds problems, you can create another and move your party there. =]

    The "solve" part is very tricky and things never stays peaceful.
     
  13. Johnathan Danny

    Johnathan Danny Member

    Joined:
    May 25, 2019
    Posts:
    3
    wow, fantastic! I like Rpg game
     
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  14. Kezarus

    Kezarus Member

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    Jan 14, 2018
    Posts:
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  15. Kezarus

    Kezarus Member

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    Jan 14, 2018
    Posts:
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    Countdown to Endless RPG as Early Access.

    It will be avaliable on 10 of July! There is a discount planned too. Stay tuned! =]

    @Zuurix, @2toesxtra, @nacho_chicken, @Xor, maybe you like it.
     
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  16. Zuurix

    Zuurix Member

    Joined:
    Jun 20, 2016
    Posts:
    306
    Woah, do you keep stats and items? Can you play for 1000 hours and make your characters have insane numbers?
     
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  17. Kezarus

    Kezarus Member

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    Jan 14, 2018
    Posts:
    166
    Yes and yes. You keep everything. There are some routines on the "World Manager" that check your party to keep things challenging, but that's is not exact on purpose and, sometimes, it's possible to go to a battle way difficult or easier. It's good to pick your fights. =]

    The Chars doesn't have a "Level", and the attributes range from 0 to 4. If the Char have the right trait, he can increase to 5 maximum in one attribute. And there is a limit of 18 skills from +150 that you can pick. And many combinations of weapons. So you have to choose and train and equip each one of your Chars.

    Numbers can be high, but if your strategy is Scissors against Rock, you will lose. There is the right combination of Attributes, Skills, Gear and Race that is best in a situation.

    I only hope that I could polish my game as good as you did in Sector Six, @Zuurix. =]
     
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  18. Eriksaw

    Eriksaw Member

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    Jun 12, 2019
    Posts:
    9
    keep on going, I know this can be better in the future :)
     
    Kezarus likes this.
  19. massop

    massop Member

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    Jun 12, 2019
    Posts:
    8
    This looks really good, will download and play now.
     
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  20. Kezarus

    Kezarus Member

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    Jan 14, 2018
    Posts:
    166
    Wow! Thanks for the message! Stay tuned, it will release on the 10 of July with 10% discount.

    Looking foward to hear your opinion and make the game better. =]
     
  21. Kezarus

    Kezarus Member

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    Jan 14, 2018
    Posts:
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    Yay! The Steam Curator, TheMidcoreGamer, showcase Endless RPG! Check it out. =]

     
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  22. Kezarus

    Kezarus Member

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    Jan 14, 2018
    Posts:
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    Me and my brother participating on the BIG (Brazilian Independent Game Festival) on Sunday. It was awesome! =]
     

    Attached Files:

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  23. Kezarus

    Kezarus Member

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    Jan 14, 2018
    Posts:
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    Endless Logo2.png

    It's on! EndlessRPG now on Steam! A party-builder, open-world game, inspired by Battle Brothers. If you missed the Summer Sale, enjoy our 40% launch discount! =]

    Steam Store
     
    Zuurix likes this.
  24. Zuurix

    Zuurix Member

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    Jun 20, 2016
    Posts:
    306
    Congrats!
     
    Kezarus likes this.

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