Windows Endless Building with Runtime v2.2.5.378

Discussion in 'GameMaker Studio 2 Community Tech Support' started by JacktheBlindRabbit, Jan 14, 2020 at 6:55 PM.

  1. JacktheBlindRabbit

    JacktheBlindRabbit Member

    Joined:
    Dec 14, 2017
    Posts:
    37
    Hello everyone,

    I can't run my projects anymore, it just keeps building forever. I can't even stop it and if I load or start another one it keeps on building indefinitely... I have to close GMS2 after I run any project now.
    I worked on my projects 2 days earlier and it was running fine o_O

    I'm on windows10 64bit
    IDE v2.2.5.481
    Runtime v2.2.5.378
    Running projects on Windows/Local/Vm/default/default

    Update: Reverting back to Runtime 2.2.4. works, but as soon as I try 2.2.5.378 it's stuck again... Sooo it's kind of resolved as long as I don't need the new runtime I guess :oops:

    What I have tried:
    - Clearing the cache in C:\Users\Jack\AppData\Roaming\GameMakerStudio2\Cache
    - Start an empty, clean new project
    - Start as administrator

    Probable cause (what changed since the last time it worked):
    - Had to load a restore point on Windows but fairly recent and It doesn't seem like I lost anything
    - Activated Hyper-Threading & some Intel Speed technology in the bios but I don't know why it would be the problem

    Console output:
    Code:
    "cmd"  /c subst Z: "C:\Users\Jack\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE"
    
    elapsed time 00:00:00.0530106s for command "cmd" /c subst Z: "C:\Users\Jack\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE" started at 01/14/2020 19:50:44
    "cmd"  /c subst Y: "C:\Users\Jack\AppData\Local\GameMakerStudio2\GMS2TEMP"
    
    elapsed time 00:00:00.0486904s for command "cmd" /c subst Y: "C:\Users\Jack\AppData\Local\GameMakerStudio2\GMS2TEMP" started at 01/14/2020 19:50:45
    "cmd"  /c subst X: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.5.378"
    
    elapsed time 00:00:00.0518187s for command "cmd" /c subst X: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.5.378" started at 01/14/2020 19:50:45
    Saving project to: C:\Users\Jack\Documents\GameMakerStudio2\TEST\test_run\testrun\testrun.yyp
    


    Thanks in advance for replying :)
     
    Last edited: Jan 14, 2020 at 7:16 PM

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