Liquid
Member
Hello, i am working on a remake of BoulderDash / EmeraldMine.
Also i added and will add some futures of Diamond Caves and some of my own.
At the moment the game runs pretty well, all objetcs behaving as they should.
Only the controlls are nasty and must be improved.
Testversion for Android can be found here: http://gemstones.bplaced.net/apk/
There is (nearly) no sound yet.
Only few levels.
i need graphics and music and soundfx ^^ ..maybe someone can help
working objects :
player [ - needs better controlls]
gemstones (green, bluegreen, red, blue)
bomb (normal explosion, releasing slimedrops)
boulder [ - moving boulders from right to left differd from left to right]
nut (releases gems when hit by boulder)
enemy (bug1, bug2, alien, yamyam, spreadingslime, slimedrop)
alien distraction wheel
conveyer belt
lever
magicwall
doors (exit closed, exit opend, blue, green, red, white)
keys for doors (blue, green, red, white)
dirt (normal, rounded)
wall can be destroyed (normal, rounded)
wall with content (releases objects when destroyed)
stellwall can't be destroyed (normal, rounded)
coins (add time, gamespeed increase, gamespeed decrease
pipe that suckles in boulders from top and slowly releases them to the bottom
lava destoyes all items
greetings
Also i added and will add some futures of Diamond Caves and some of my own.
At the moment the game runs pretty well, all objetcs behaving as they should.
Only the controlls are nasty and must be improved.
Testversion for Android can be found here: http://gemstones.bplaced.net/apk/
There is (nearly) no sound yet.
Only few levels.
i need graphics and music and soundfx ^^ ..maybe someone can help
working objects :
player [ - needs better controlls]
gemstones (green, bluegreen, red, blue)
bomb (normal explosion, releasing slimedrops)
boulder [ - moving boulders from right to left differd from left to right]
nut (releases gems when hit by boulder)
enemy (bug1, bug2, alien, yamyam, spreadingslime, slimedrop)
alien distraction wheel
conveyer belt
lever
magicwall
doors (exit closed, exit opend, blue, green, red, white)
keys for doors (blue, green, red, white)
dirt (normal, rounded)
wall can be destroyed (normal, rounded)
wall with content (releases objects when destroyed)
stellwall can't be destroyed (normal, rounded)
coins (add time, gamespeed increase, gamespeed decrease
pipe that suckles in boulders from top and slowly releases them to the bottom
lava destoyes all items
greetings
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