N Noprops Guest May 5, 2018 #1 I think i am going to see if there is some built - in alternatives that GM:S 1.4 has.
YellowAfterlife ᴏɴʟɪɴᴇ ᴍᴜʟᴛɪᴘʟᴀʏᴇʀ Forum Staff Moderator May 5, 2018 #2 Code: var gi = <your gamepad index> var lx = gamepad_axis_value(gi, gp_axislh); var ly = gamepad_axis_value(gi, gp_axislv); if (point_distance(0, 0, lx, ly) > 0.1/* deadzone */) { // ... }
Code: var gi = <your gamepad index> var lx = gamepad_axis_value(gi, gp_axislh); var ly = gamepad_axis_value(gi, gp_axislv); if (point_distance(0, 0, lx, ly) > 0.1/* deadzone */) { // ... }