A
atmobeat
Guest
Greetings gamemakers! Is there a sprite equivalent of tilemap_get_at_pixel? If I place some sprites on an asset layer but later want to check a position for some sprite, how might I do that? And just fyi, the sprite may be on a completely different layer than the one I placed it on in the room editor so I'm not sure any of the sprite layer functions will help.
I hope it's possible because I've run into a bit of a wall with this.
I hope it's possible because I've run into a bit of a wall with this.