EarthBound Remake (Alpha 2.0) MultiVolt Games (Currently in development) I am currently working on a remake of EarthBound (in the style of MOTHER 3/fan-made MOTHER 4). I have thought about creating this remake for years now and glad I'm finally acting on it. I first played EarthBound almost 12 years ago and was completely floored; it was the type of game that I had never experienced before. Even though it's an RPG, the fact that it was able to offer so much to the player in terms of a world to explore and characters with which to interact for a SNES game in the mid-90's was astounding. It's one of my favorite games, but obviously it still has some issues that make it a bit more klunky gameplay-wise (in my opinion) compared to MOTHER 3 which fixes virtually every issue. I thought it would be interesting to create a game with the same story, charm and humor as EarthBound but plays a little more smoothly. Being new to GameMaker and programming altogether, this is obviously my first game. I will soon need help with some aspects of my game to get it off the ground -- right now, this is just to show you what I have put together (with the help of the GameMaker Community and special thanks to Victorstk). Some features: Reworked sprites and maps in the style of fan-made MOTHER 4 but all keeping the original layout of EarthBound Ability to run like in MOTHER 3 Added harder difficulty mode Additional optional bosses, side-quests and items New game/load game/sound player (plus additional options) from main menu as in MOTHER 3 Consolidated menus as in fan-made MOTHER 4 (ex. taking out as many extra steps as possible, adding a key items menu, eliminating obtaining one item at a time, etc) Drastically reduced loading times Primary issues: Battle system in progress Implementing inventory system Caterpillar party follow system Various animations/cutscenes Music carrying over from room to room Etc... I will add a link to the .exe soon -- right now I am looking for more help with this project and general feedback. Thank you!