Ricardo
Member
So, new version, new troubles. I just test my game in GMS EA 1.99.533 and noticed a very annoying bug related to sounds in HTML5. If you have, for instance, a music playing in your game and then you change tabs in browser (making your game loss the focus), the music stop as expected. However, when you return to the game's tab, the music that was playing doesn't recover.
In Chrome console I can see this error: "Audio_ResumeUnstreamed exception: TypeError: _cN._QM.noteGrainOn is not a function".
Any idea how could I work around this? I already tried with all the four sound attributes (uncompressed, compressed etc) but this doesn't help at all.
In Chrome console I can see this error: "Audio_ResumeUnstreamed exception: TypeError: _cN._QM.noteGrainOn is not a function".
Any idea how could I work around this? I already tried with all the four sound attributes (uncompressed, compressed etc) but this doesn't help at all.