LinkofLight
Member
I have a project that is using the resolution scaling by "Pixelated Pope"
It is a great tutorial and up to this point, it has worked well to help me make my game. The biggest problem is the GUI text layer get stretched out to the point of looking horrible.
There is the text compared to a sprite.
I have no idea how to fix this, so help will be appreciated.
EDIT: Forgot to mention I am on GM1 not GM2.
It is a great tutorial and up to this point, it has worked well to help me make my game. The biggest problem is the GUI text layer get stretched out to the point of looking horrible.
There is the text compared to a sprite.
I have no idea how to fix this, so help will be appreciated.
EDIT: Forgot to mention I am on GM1 not GM2.
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