L
lumps17
Guest
Hello, I have been trying to figure out a joint code that allows me to have a joint set on a physics object based on where I initially clicked on the object, and have it be dynamic so I can drag it around with the mouse but still keep the center of mass the same. A great example of the type of code I'm trying to do is Little Inferno's grab physics. And I would preferably like the object to always be connected to the mouse until I let go. Thanks for any responses.