M
mdbussen
Guest
I'm not sure if this is a bug or intended behavior, but it did not behave how I expected:
- Let's see you have two objects, obj_a and obj_b.
- These objects are on two different layers in the room, layer_a and layer_b
- within the draw event of obj_a, if you use:
Code:
with (obj_b){
draw_sprite(spr_name, 0, 0, 0);
}
- the sprite actually gets drawn on layer_a, NOT layer_b.