H
Halas
Guest
Is there a way to create an object based on the coordinates of the GUI layer?
What I am trying to do:
For my character information screens, I am attempting to create an Obj_Slot that would be interactable with the player. (To place an item(weapon))
The Menu ( For example, Equipment Screen with slots to equip a weapon) draws on the GUI Layer with OBJ_HUD
The Inventory Slot is drawn with the OBJ_INV_CONTROLLER
I am having difficulties to draw both of these at the same time.
I am not sure how to find the correct X and Y locations to draw the Inventory Slot where it shows on the Equipment Screen.
Thanks in advance
What I am trying to do:
For my character information screens, I am attempting to create an Obj_Slot that would be interactable with the player. (To place an item(weapon))
The Menu ( For example, Equipment Screen with slots to equip a weapon) draws on the GUI Layer with OBJ_HUD
The Inventory Slot is drawn with the OBJ_INV_CONTROLLER
I am having difficulties to draw both of these at the same time.
I am not sure how to find the correct X and Y locations to draw the Inventory Slot where it shows on the Equipment Screen.
Thanks in advance