L
lord_berto
Guest
Hello everybody im currently working on a project and want to know if it is somehow possible
to write some kind of dll that will allow gms2 to receive some kind of video input as a surface.
perhaps im too ignorant about this subject and im asking something next to impossible.
my current programming knowledge is limited to gml and some c++ ( took 3 semesters of c++ ) i am willing to learn how to achieve the skills I need, but need some pointers/advice on where to start. and if it even is possible or near impossible. thank you.
my current ideas: perhaps I don't have to write this dll all from scratch. perhaps there is code out
there already that outputs the information needed for the gpu to assemble an image from a signal and all i would have to do is somehow add or modify part of it so it gets drawn onto game maker studio.
to write some kind of dll that will allow gms2 to receive some kind of video input as a surface.
perhaps im too ignorant about this subject and im asking something next to impossible.
my current programming knowledge is limited to gml and some c++ ( took 3 semesters of c++ ) i am willing to learn how to achieve the skills I need, but need some pointers/advice on where to start. and if it even is possible or near impossible. thank you.
my current ideas: perhaps I don't have to write this dll all from scratch. perhaps there is code out
there already that outputs the information needed for the gpu to assemble an image from a signal and all i would have to do is somehow add or modify part of it so it gets drawn onto game maker studio.
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