GML drawing live video to surface? ( need help from CS wizards )

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lord_berto

Guest
Hello everybody im currently working on a project and want to know if it is somehow possible
to write some kind of dll that will allow gms2 to receive some kind of video input as a surface.


perhaps im too ignorant about this subject and im asking something next to impossible.

my current programming knowledge is limited to gml and some c++ ( took 3 semesters of c++ ) i am willing to learn how to achieve the skills I need, but need some pointers/advice on where to start. and if it even is possible or near impossible. thank you.


my current ideas: perhaps I don't have to write this dll all from scratch. perhaps there is code out
there already that outputs the information needed for the gpu to assemble an image from a signal and all i would have to do is somehow add or modify part of it so it gets drawn onto game maker studio.
 
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lord_berto

Guest
after a long depressing night, I found just what I needed. thanks anyways :)
 
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