GML drawing live video to surface? ( need help from CS wizards )

Discussion in 'Programming' started by lord_berto, Dec 7, 2018.

  1. lord_berto

    lord_berto Member

    Joined:
    Aug 6, 2016
    Posts:
    108
    Hello everybody im currently working on a project and want to know if it is somehow possible
    to write some kind of dll that will allow gms2 to receive some kind of video input as a surface.


    perhaps im too ignorant about this subject and im asking something next to impossible.

    my current programming knowledge is limited to gml and some c++ ( took 3 semesters of c++ ) i am willing to learn how to achieve the skills I need, but need some pointers/advice on where to start. and if it even is possible or near impossible. thank you.


    my current ideas: perhaps I don't have to write this dll all from scratch. perhaps there is code out
    there already that outputs the information needed for the gpu to assemble an image from a signal and all i would have to do is somehow add or modify part of it so it gets drawn onto game maker studio.
     
    Last edited: Dec 7, 2018
  2. lord_berto

    lord_berto Member

    Joined:
    Aug 6, 2016
    Posts:
    108
    after a long depressing night, I found just what I needed. thanks anyways :)
     

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