Kaliam
Member
So I was just testing a few things on a quick test setup I have for testing the speed of scripts and I found something very strange as you can probably tell by the post title. Here are some screenshots of the performance and code for each set up along with an instances counter. The white dot are just all the instances stacked on top of eachother.
Drawn at depth of 0:
Drawn at depth of 1:
IDE Version: v2.0.6.136
Runtime: v2.0.6.93
I was going to upload the project file but apperently the forum doesn't accept .zip files or .yyz projects.
Just curious what's going on here and why is there such a big difference in performance. These tests were done on windows using the VM not YYC compiler as it doesn't run for some reason on YYC. In my current game I was planning on making the main game plane at depth of 0 (as it is using a fov camera matrix) but now I am having second thoughts, Thanks!.
Drawn at depth of 0:
Drawn at depth of 1:
IDE Version: v2.0.6.136
Runtime: v2.0.6.93
I was going to upload the project file but apperently the forum doesn't accept .zip files or .yyz projects.
Just curious what's going on here and why is there such a big difference in performance. These tests were done on windows using the VM not YYC compiler as it doesn't run for some reason on YYC. In my current game I was planning on making the main game plane at depth of 0 (as it is using a fov camera matrix) but now I am having second thoughts, Thanks!.