I am trying to draw a view to a surface and draw that on part of the main view. However, any time the second view is being draw, the main view gets squished up to the top of the screen.
I understand this is a reflection of how gamemaker typically handles views (It creates a split-screen effect when multiple views are in use) but I can't seem to get the game to reliably draw the main view over the whole screen and THEN draw the surface at the place I want.
Is it possible to draw the main view across the whole window first, and THEN draw the other view?
I understand this is a reflection of how gamemaker typically handles views (It creates a split-screen effect when multiple views are in use) but I can't seem to get the game to reliably draw the main view over the whole screen and THEN draw the surface at the place I want.
Is it possible to draw the main view across the whole window first, and THEN draw the other view?
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