S
sir_derp
Guest
I'm trying to use draw_sprite_ext to draw a sprite to a surface, but it doesn't seem to draw the sprite if the xscale or yscale is negative. Any ideas?
-the object is definitely in the roomYou may forgot put your object to room. Cause I think it works normal when you write negative. Did you add this to Draw Event?
but if the rotation is 90 degrees and the xscale is -1 then shouldn't it still render in the same place?Without comments in your code I got no earthly idea what all that is lol.
But, since you are drawing onto a surface at 0,0, and your xscale is negative, could it be that whatever you're drawing is actually being flipped off the left side of the surface into the negative area, off the surface, therefore being discarded?