SirCaliber
Member
Hey guys!
So I've got a bit of a problem - when using draw_sprite, the player object is drawn first, then the glasses sprite in draw_sprite is being drawn on top of it, which is intended. However, the problem is that the glasses sprite is being drawn 1 frame after the object is being drawn. I'm using the normal Draw event as well. I've tried to use the Start Draw and the End Draw event but that just results in everything being invisible.
I'm sure i'm missing something simple since I've fixed problems like this before. Thanks for any help.
So I've got a bit of a problem - when using draw_sprite, the player object is drawn first, then the glasses sprite in draw_sprite is being drawn on top of it, which is intended. However, the problem is that the glasses sprite is being drawn 1 frame after the object is being drawn. I'm using the normal Draw event as well. I've tried to use the Start Draw and the End Draw event but that just results in everything being invisible.
I'm sure i'm missing something simple since I've fixed problems like this before. Thanks for any help.