W
Wild_West
Guest
Just as the title says, I'm using draw_background to change the color of the sky in a certain room when my player is near one of 6 different objects.
But the backgrounds are drawing over my player and I can't see him.
Any idea how I can adjust that, I've already tried changing the instance order of objects in the room, I changed the depth of the objects drawing the backgrounds so I'm not sure what else to do.
Especially since all the other objects that are in that same room CAN be seen above the background.
This is the line I use to do so, nothing fancy
if distance_to_object(player_parent_object) < 500
draw_background(mender_sky,view_xview,view_yview);
I only use 1 view in this room and that's all the info there is relating to the problem.
But the backgrounds are drawing over my player and I can't see him.
Any idea how I can adjust that, I've already tried changing the instance order of objects in the room, I changed the depth of the objects drawing the backgrounds so I'm not sure what else to do.
Especially since all the other objects that are in that same room CAN be seen above the background.
This is the line I use to do so, nothing fancy
if distance_to_object(player_parent_object) < 500
draw_background(mender_sky,view_xview,view_yview);
I only use 1 view in this room and that's all the info there is relating to the problem.