W
WhisperingSpider
Guest
Hopefully I'm just missing something simple in the documentation, but how do you draw a sprite to an asset layer in code? I'm trying to draw the sprite of an enemy corpse after the death animation plays, and I just can't figure out how to do this. I'm looking for a one-and-done like drawing tiles to the tile layer, where they remain indefinitely after adding them, and not something I have to continue drawing every step like the draw_sprite requires.
Thanks in advance, hopefully!
Thanks in advance, hopefully!